AI Insights · Timothy · October 2022
Top 5 Boat Games on Android in the Middle East - Q3 2022
Discover the performance of the top 5 boat games on Android in the Middle East during Q3 2022, based on data from Sensor Tower.
In the third quarter of 2022, the top five boat games on the Android platform in the Middle East showcased varied performance across downloads, revenue, and active users. Here’s a detailed look at how each app fared, based on data from Sensor Tower.
Flippy Race from Ketchapp saw its weekly revenue fluctuate throughout the quarter, peaking at $18 in the final week of September. Weekly downloads for this game showed some variability, with a noticeable dip in late July to around 1.4K, but rebounding to end September with over 2.3K downloads. Active users experienced a decline from nearly 12K at the start of the quarter to around 8.7K in late August, before recovering to approximately 9.9K by the end of September.
Battle of Warships: Online by MobileGDC demonstrated a steady weekly revenue, with a notable peak of $119 in the last week of September. Downloads for this game remained relatively stable, ranging between 600 and 1.5K. Active users saw a slight decline in July but gradually increased to about 5.9K by the end of the quarter.
Island building! Build a house by GoKids! publishing experienced a steady decrease in weekly downloads, starting from over 2.8K in early July to just 462 in the last week of September. Active users followed a similar downward trend, from 3.9K at the start of the quarter to around 1.3K by the end of September.
Submarine Jump! from Kwalee Ltd saw varied weekly downloads, peaking at 1.6K in late July but dropping to around 529 by the end of September. Active users showed an upward trend in July, reaching a high of 3.2K before stabilizing at around 2.2K towards the end of the quarter. The game also recorded a peak revenue of $8 in early September.
Jet Ski Boat Racing Games 2021 by Mizo Studio Inc maintained a consistent download rate, with a peak of 1K in the final week of September. Active users for this game saw a gradual increase throughout the quarter, starting from 3.5K in late June and reaching 4.6K by the end of September.
For more detailed insights and data on these apps, visit Sensor Tower.